
Mobile Apps
Mobile App Engineering
A mobile app lives or dies on the first week of use. We build for the conditions your users are actually in — patchy networks, older Android devices, one hand on the phone — and ship to both stores from one codebase where that makes sense.
6–12 wk
To first store release
iOS + Android
From one codebase
Staged
Rollouts with crash gates
What the work involves
The parts that decide whether this succeeds.
01
One codebase, both stores
Flutter or React Native for the shared surface, with native modules where the platform genuinely differs.
02
Offline-first data
Local storage and conflict-aware sync so the app keeps working through a dead zone and reconciles when signal returns.
03
Push, deep links and analytics
The retention plumbing wired up before launch, not added in a rush after the numbers disappoint.
04
Store release management
Signing, review submissions, staged rollouts and crash monitoring — we run the release process, you approve it.
What you get
Handed over at the end, in your accounts.
- iOS and Android builds on your developer accounts
- Store listings, screenshots and release notes
- Crash reporting and analytics dashboards
- Offline sync and push infrastructure
- Post-launch support window
Typical stack
- Flutter
- React Native
- TypeScript
- Node.js
- PostgreSQL
- AWS
How we run it
The same four stages as every Neotechmate project. You always know which one you are in.
- 01DiscoveryWe map the problem, the users and the constraints before a line of code exists.
- 02ArchitectureSystem design, data model and stack decisions — documented and agreed up front.
- 03Agile SprintTwo-week sprints with a working build and a demo at the end of every one.
- 04Deployment & ScaleProduction launch with monitoring in place, then we tune it as your load grows.
Have a mobile apps project? Tell us about it.
Send the brief and we’ll come back within one business day with an approach, a rough timeline and the questions we still need answered.